![]() And at this point, is it worth the investment? We still think there are enough Bloodborne fans to make it worth it, but we sadly don't believe Sony or FromSoftware see it that way, otherwise this project would have happened years ago. Because, sure, it might be possible to get the port working, but it would still take a huge effort to get it packaged and ready for sale. ![]() But does it even matter that a 3rd-party port exists if Sony won't touch it? That's sadly what this matter is going to come down to. We're fairly sure he wouldn't lie this guy is absolutely devoted to Bloodborne (he wrote the unofficial 60fps patch). It's one of the best videogames ever made, imo. I'd love it on my PC, but I'd rather play it than not at all. Japan Studio had a build of the game that was running on Windows 7 when they were shut down and Sony likely still has that build sitting in their archives, as well as all the source for it. For what it's worth, Bloodborne is the only reason I still own my PS4. Here's exactly what he wrote: A 60fps patch for the PS4 version is 2 lines of code that need changing. This version will work in most Windows Version such as Windows 7 and. We normally take Grubb's word as gospel, but another insider, Lance McDonald, claims to have already seen a working PC-Port with his own eyes! 1 - Bloodborne PC Version Download - Download and Install Bloodborne for PC. There was a lot of conversation over the last week in regard to a PC-Port for Bloodborne, and Jeff Grubb claimed that the code was just too messy for any developer to want to go back and untangle it now. ![]()
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